Monday, April 18, 2016

Not yet experienced HTC Vive is not enough to talk about VR

Lei feng's network (search for "Lei feng's network", public interest) Editor's Note: yesterday, HTC Vive experience on domestic media, and said to be the world's only 6, VR vertical media VRerse (code), founder of Nada came back to write the experience report.

First of all thank the national day @ Lei feng's network information from yesterday, as well as the small stone @36 krypton links help, of course, the opportunities offered by Wanda.

When that experience, I naturally jumped to HTC office location in Jian Guo men went.

And HTC's classmates held cordial and friendly talks soon after, I entered the room experience, experience was as an empty room is a computer in a corner, above is the Lighthouse, on top of the diagonal has a Lighthouse,Vive in the Center, and the computer in the corner with a bunch of wires. Guide to me above, and then handed me the only handles. And elsewhere is reported, the handle was not immediately in front of my eyes showing a virtual digital image, I was fumbling to get the handle.

Experience design science, instructor directly through your headphones in the demo and talk to you, instead of through the headphones like yelling at you. Vive itself does not bring their own headphones like the Oculus Crescent Bay, I don't remember Valve have also mentioned whether the final version of the form has a headset.

First a white checked space, is designed to let you adapt to the coming of the exciting virtual reality scene, this time you can have a self portrait in the calm first.

You can move back and forth in a really big scene. Official said 4.5M x 4.5M sounds small, but you can try it blindfolded now how far you can go. In the VR, the heart is there, cause you can feel the area is quite large. When you are away from the wall about 1 meter will appear floating grid boundaries, mean to tell you not to go. DKNY iPhone plus

 

Not yet experienced HTC Vive is not enough to talk about VR

After finished the hexagon in the world adapt, it will rise around a title, are now "content partners" or demo can be experienced. I thought I could pick it, the result is in front of "start demo" began (though guide will ask you whether to move on to the next presentation, so it should be in an external control, you can directly from one presentation to another presentation).

The first demo is the Blu:Encounter, produced by WEMO Studio. This demo on a DK2 and Gear on the VR has a corresponding application, are you on the bottom, there is a pile of fish around you, as well as large whales ... ... Vive's version is slightly different, you walk back and forth on the deck of a sinking ship, there are various small fish swim around in your side, you can use the handle to drive the fish ... ... This is the only show that you can handle to interact. To the back, there will be a large whale swam off before you. I see in the various evaluation description is: "big whale as big as large fish! Scared I jumped! "Got my mind that whales float up is the juvenile fantasy vacated leaps – the results that a whale is on the way, and not as exaggerated as legendary.

 

Not yet experienced HTC Vive is not enough to talk about VR

 

Whale walk slowly, demonstrates here guide asked me whether or not the next. I remember DK2 was Gear VR version in the whale swam away from before you Flash from behind it will have a shark with your, but there seem to be no – they may fear fails to frighten people.

This is a "Lilliputian" demo name "Quar" is Steel Wool Studio work. In one about you such a wide range of big "chessboard", the small castles, windmills, fighters, cannons, armored vehicles ... ... Two army men real time strategy, two, young soldiers sitting on a small horse killed ... ... Thanks to the wide range of tracking and you can play from any angle. This is the game the way. After the cafés will have this as standard. How many years have you called AR game, unfortunately, the commercial technology to keep up. VR to come and save you. This game has a lot of God's perspective and, at least initially, will occupy the VR's most exalted position. DKNY

Next show take me to the Palace Museum. Well, since this is an actual place-we all go to similar places, so will be more strong sense of space, you will feel as if I come to this place. In addition to walking back and forth, you can also pass the handle pointing to the painting on the wall, there will be a cavity girl for you this piece of history, and in the middle is the National Palace Museum's jade. This is HTC Taiwan headquarters of Unity for their presentation. In this demonstration, I ran into a wall, and there were no white mesh boundary ... ... This effect is not loaded by default?

 

Not yet experienced HTC Vive is not enough to talk about VR

A building so much she came to stare at you.

Aperture as a last course Lab! I don't know what is evil some time ago to suddenly play Portal series, the results got out of hand ... ... This game is unique, and in the demo lab Atlas repair not really wasn't my fault ... ... Handle can't interact in this demo is still the theatre, do not pull the drawer, no way to understand the stem of the cake is a lie. But an aperture in the lab, looked at the floor, finally GLaDOS great body extends over the odd cool talking to me showcases. All the materials are very real, and must be based on the Source2 engine build. Last room from a standard laboratory became a standard aperture test Chamber, blast, experience ended.

Great! Experience seems to be the first time I experienced VR equipment, were terrified, constantly: "TUT, tut, fuck, fuck ..."

 After asking him, he said, "fuck, I think I've been quietly experience didn't say anything about fuck. "

DKNY iPhone plus

Well, as usual, first explore the hardware – foreign experience said about lenses, Fresnel lenses, and everyone knows it. Shade the nose, no leak. Viewing angle is very good. Contents are basically bright tone, there is not much to high contrast color, in order to circumvent the so-called beam flow problems. Viewing angle is larger, almost DK1 standards, officials said 100-110 degrees, anyway, after entering the world forgot, meaning that perspective can be assured, does not make us feel the angle is too small. The screen door effect is the same, at a "once immersed in it does not remember". Back home tried Gear under VR, feel like FOV, SDE screen door effect, Vive is superior.

 

Not yet experienced HTC Vive is not enough to talk about VR

Screen is OLED screens two 1080 x 1200, together is 2160 x 1200 resolution run in 90Hz. Overseas experience who are in doubt, two screens are not directly about side-by-side, and may have a point.

On a Hub, said the experience in other countries, found machines used by the video card is less new 980-nV. (Even TitanX is not).

On the handle first, HTC now has only one handle instead of displayed before are two; then the handle did not "confirmed" this feature, so you have no way to trigger some stories in the game. Which directly result in the outside world praised Tilt Brush painting, Cook Job Simulator interaction did not enter in our experience.

The overall experience, in fact, have not exceeded my expectations – but makes me feel strange thing is I am not a very strong sense of presence. This, of course, I didn't sleep well and also some relations (╯ ° °) ╯︵┴-┴

Foreign experience said, experience from time to time, there is an obvious skip frames. However, do not affect the ultimate feeling. Foreign Media evaluation report and exchange of players, no one mentioned that, also shows us the machine without good reason? But staff said not at noon, and debugging all afternoon. If not a machine problem is the problem of Lighthouse.

In any case, that is what I now experience the best VR experience, perhaps I am a little slow, DK1 DK2 had this feeling before. Great pity and handle things in KAT-I remember the first time I experienced the treadmill, even walking very early dramatically increases the sense of presence; as ever in the VR experience really had the feeling in your hands, I did not experience the legend of this handle, I hope well next time.

We experience this Vive, is said to only 6. Obviously, this cover – so not even my shell, on which we are most concerned about the issue, price, and release date. Must buy buy buy rhythm, was the store even sell out:

 Regarding price, official word was "this is a high end product." Many high end? High contrast, contrast Oculus Rift is only $ 300-400. Therefore, according to their tone, HTC to 6,700 dollars on this product should be very normal. In addition, HTC status and is not good enough, just released by HTC One M9 stole the show was the same-day release of the Samsung s-series cover, they certainly hope to head back up through it. Oculus has Facebook support, saying "we do not intend to make money from the hardware", but pointed to the hardware HTC sure profit. There is the issue of quantity, which HTC has how many bets. If HTC that the market is large enough for tens of millions of orders, prices could come down. But if HTC slightly conservative, rub rub this price rise.

Date of official has now been given a promise in November, which is 7 months later. Foreign experience said, in 7 months, HTC/Valve in the world, only 6 per cent of devices to improve industrial design, may increase the earphones, wireless handle, and then mass production ... ... Time is a bit short.

 Official consumer version of Oculus, Basic you can determine the OC Conference announced in September at the latest. HTC also can speed up the device. We hope to come out before the end of this year a consumer product, first year of 2015 can become a real virtual reality.

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